This had such a sick style, damn!! Despite having quite different visual elements (more realistic/cartoony/retro game styles) you did a great job at neatly wrapping them together. Some sound design for the movements could have been great, but an easy thing to add later. Great work!
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Thanks so much! I do a lot of pixel art as well as image quantizing (taking photos and reducing their colors and making them pixel art), I did the same in our last jam too. But this time, I was trying it a limited palette of eight colors and found they really worked much better than when I used them with a 32 color palette. So I really leaned into it and am very happy everyone likes the aesthetic!
For the sound design, you're very right. We got a bit ambitious for the four days as we normally do and had to cut a lot of planned stuff. But we're fully planning on adding, SFXs as well as better tutorializing and browser mobile compatibility post jam.
Thanks again for playing!