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(+1)

Thank you really from the bottom of my heart for taking your time to write such a detailed response.

Originally my idea was to make the enemies unlockable by a skill tree but i scrapped it up for some reason, maybe for the better. As you said i did not have enough or to be exact i did not dedicate enough time to the balancing and looking back to it now i really regret it.

Regarding the music, i do not have any experience making it but i also decided to give it a try and made one myself, so of course it was horrendous and also i created a bug last minute before submitting that reset the music after death which was in order to fix another issue. Due to that i also removed a great clock ticking sound when running out of time.  Most people probably did not notice but i have a toggle music button in the top right screen of the upgrade tree.

Unfortunately i was not able to pin point the cause of the softlock before the jam (at that point i hadn't even experienced it both in the editor and in the web). It is really sad that so many people would have kept playing and enjoying the game but instead it leaves them frustrated.

Number 2. and 3. 5. and 6. are definitely great things to add and thank you for your suggestions.

And again thank you so much for taking your time to write suggestions and improvements! I might continue this game, probably make it a mobile game or try to put it up in a website like crazy games or poki.

(+1)

oh no dude don't regret anything. Even mistakes wwill eventually give you thee conviction to change something and be more confident about how things turn out. 
Add me on discord (peppa.chan). Next Jam or game you'll make I would love to playtest it and help you brainstorm/consider the things that would improve the playability with you. I'll help you with the music too.
Great job, great submission.