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Blueberator

143
Posts
10
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A member registered Aug 01, 2023 · View creator page →

Creator of

Recent community posts

Yes i totally agree next time i should make a tutorial! Thanks for playing.

Thank you so much for your feedback!

Έλα ρε τώρα είδα οτι είσαι από Ελλάδα χαχα συνέχισε την καλή δουλειά

Really nice concept. I loved the realistic graphics but next time you should add settings. Great maze generation system, only problem was that the Q ability was a bit to op for big rooms because it killed all of the enemies. Also i would prefer that the enemies spawned a bit earlier if you could. Good job though!

Dude incredibly underated game! Really fun i loved the artstyle and the gameplay is really polished, the audio was great too! Only lacked music, and also the gameplay was a bit slow, should have made the days go by faster. Loved the upgrades and i believe that if you had made your game playable on the web it would have had way more ratings! Keep up your good work!

Crazy you made a multiplayer  game in 4 days! Good job.

A simple game, with a very meaningful background. I love the simplicity and the message it gives.

Fun little mechanic, frustrating and slow when waiting for the actions and also a big bug when shooting at enemies it doesn't always kill them! Good job though!

One of the greatest games on the jam i have seen.

The art was incredibly impressive and in combination of the music and sounds and the UI really made me feel like i'm a ninja somewhere in Japan.

I really liked the look of the UI and the transitions between levels. In my opinion the hand drawn UI edges really give into the vibe of the game! Good job

The game had tons of content which is insane to think it was made in just 4 days. It is almost a fully fledged game!
21 different levels with tons of different items and abilities. There is also tons of variety of gameplay due to the amount of different enemies you face. Even though i died a couple of times in the first 3 levels but kept going and got the hang of it. I loved the different combos you could make and the satisfaction they give you, specifically one that i personally liked was the dash cut and vital stab. Unfortunately i couldn't go past floor 13 (probably a skill issue on my side), but i will definitely come back when i have the time and play some more!

At first i came to the game page out of respect because of the detailed review you made on my game but then
played the game and liked it a lot!
Really great game and i strongly believe that it is worthy of a feature!

Thank you really from the bottom of my heart for taking your time to write such a detailed response.

Originally my idea was to make the enemies unlockable by a skill tree but i scrapped it up for some reason, maybe for the better. As you said i did not have enough or to be exact i did not dedicate enough time to the balancing and looking back to it now i really regret it.

Regarding the music, i do not have any experience making it but i also decided to give it a try and made one myself, so of course it was horrendous and also i created a bug last minute before submitting that reset the music after death which was in order to fix another issue. Due to that i also removed a great clock ticking sound when running out of time.  Most people probably did not notice but i have a toggle music button in the top right screen of the upgrade tree.

Unfortunately i was not able to pin point the cause of the softlock before the jam (at that point i hadn't even experienced it both in the editor and in the web). It is really sad that so many people would have kept playing and enjoying the game but instead it leaves them frustrated.

Number 2. and 3. 5. and 6. are definitely great things to add and thank you for your suggestions.

And again thank you so much for taking your time to write suggestions and improvements! I might continue this game, probably make it a mobile game or try to put it up in a website like crazy games or poki.

Thank you so much for the feedback, unfortunately regarding the softlocking i could not fix it in time. I also noticed that the music was annoying and was resetting after each run (initially i had a clock ticking but that was bugged and removed it last minute).

Thank you for your feedback! I have added an upgrade for automatic shooting but its a bit late game. i guess i should have made it cheaper.

Thanks for your feedback, really unfortunate that i could not fix the issue before the jam!

Even though it was hard i quite liked it! Interesting take on the theme

Good game, needed more polish and audio.

Fun game! Definitely needed a death menu where it showed your score, also bombs where too op.

Nice puzzle game! It was great after i got 3 robots but i couldn't understand which lever corresponded to which gate etc. Needed more polish and audio!

I loved the cake ending and the whole narrative! A birthday as a countdown is a very interesting take on the theme.

The resolution bugged in the 3rd level or something and made it kind of unplayable. Loved the portals mechanic.

Cool game but the lack of audio really impacted it!

Cool art, simple game loop. Very frustrating when it gives you 2 of the same upgrades.

Incredible story and of course incredibly interesting take on the theme! I might admit i got jumpscared once or twice. I loved the story behind this too!

A fun little game. I definitely found bugs probably the developer didnt have enough time. I suggest for other game jams to make the game be playable on the web so more people could play!

Was a bit difficult to handle the ball but i got the hang of it after some time. Hope you make many more.

Cute game! Kept getting fired haha

This will definitelyget featured!

Fun little puzzle game. Nice artwork. Got stuck on level 4.

A small and fun game. The sounds bugged when i died though.

Really expected something else for an end screen ;(. Atleast there are no more goons haha

Really creative interpretation of the game! I loved the artwork and the story! Most of the times i died because of not having any bullets ;( .Really sad that it didnt have any audio.

Nice job! Loved the destructable terrain and the map was really big for only 4 days of work! Although i think that the visuals would be better if they werent pixelated.

Fun little game! Managed to get 127 score (after 100 it became really difficult). Timers with certain colors were hard to notice though!

Nice little game! I really liked looking at each stat and getting overpowered relic combos! Although it took me a while to figure out what countdown did.

Nice game! Loved the artwork.

Great game! I really liked how some enemies like the woman that splits and how unique that was. Incredible art style too!

(1 edit)

Thanks for the comment! I totally agree with both your suggestions but i was to bored to add them. Regarding the shortcuts i think there were enough to make the game not as repetitive and faster but still be costly if they die and also make the player actually play and not just go through a straight line after the get an ability. Also i believe the dash ability is a shortcut by itself since you can pass obstacles faster. About the level design i agree that the dash area needed improvements. Again thanks for your comments and actually playing the game!

Thanks for your comment!  I really like the idea of seeing where you last died. Regarding the robot it was inspired by all of the results when searching "robot pixel art" lol

Thank you so much

thx!

Thanks! I thought that it could be laggy and that is why i added a download option. Turns out it didn't lag at all in google, firefox and brave, at least for me and my pc. Maybe it is a problem on your end? Thanks for your comment!