Thanks for the comment! I totally agree with both your suggestions but i was to bored to add them. Regarding the shortcuts i think there were enough to make the game not as repetitive and faster but still be costly if they die and also make the player actually play and not just go through a straight line after the get an ability. Also i believe the dash ability is a shortcut by itself since you can pass obstacles faster. About the level design i agree that the dash area needed improvements. Again thanks for your comments and actually playing the game!
Blueberator
108
Posts
10
Followers
A member registered Aug 01, 2023 · View creator page →
Creator of
A platformer where if you die you get an upgrade.
Platformer
Play in browser
A game made in unity for the PolyMars x ScoreSpace jam!
Platformer
Play in browser
Recent community posts
Fun little game! I liked the mechanics and the overall gameplay but i found myself switching tabs because i wanted to know how much energy my hamster had but that was probably intended to keep the game difficulty high. Also the shop mechanics were a bit confusing. I didnt quite understand if u bought something and bought something else did your last purchase overwrite? In overall i had much fun! I tried 3 times and my best was 5:32 (i was greedy and wanted to get more money)
Streamer's Housekeeper Simulator jam comments · Posted in Streamer's Housekeeper Simulator jam comments