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(+1)

this is so awesome holy. I love the vibe, artstyle, music. I think the game could benefit from more physical or more complex interactions rather than just spamming lmb though. like maybe shaking the pepper spray yourself or pouring the drink etc. qtes like the slow dance worked the best honestly. I think the strategy aspect is pretty meh since I found myself just spamming attacks as they go in whatever order and the outcome seems about the same rather than carefully planning and boosting upcoming attacks. timer going down always even outside battle was a nice touch. also: if you could please link me the pixabay music you used. there's this one song I absolutely love but I have no clue how to find it lol. awesome stuff overall though, loved it

(1 edit) (+1)

thanks for playing it :D and yeah you're right about that strategy aspect being a bit lacking, i probably should have balanced it a bit better to actually be meaningful lol, and i did want to have more interactive actions but was just worried it would make them to confusing :L might change those things after the jam tho

(+1)

songs used were:
-billy ziogas beach love
-trongmusic tango instrumental music trongmusic
-atlasaudio disco
-vibehorn disco funk
-monume techno house
-klavo85 exotic club music by kris klavenes final
-giorgiovitte rush club bass house
-lesiakower-oh-thatx27s-funny- (its just called oh thats funny but it doesnt show up if you just search the name idk why )
-alex morgan samba jazz midnight club

(+1)

the "beach love" sounded like some toby fox npc encounter lol (at least the beginning). good music choices for the whole game though