Great work on this and in only 6 hours is insane.
Gives me Radiant Defense vibes. Was it inspired by that game?
I do like a good TD game and this is fun to play but the placement of the tower spots triggers me. Some are next to the path others are on slightly on the path? A free placement of towers would have been a lot better imo. Especially for the levels with multiple paths. This is design choice tho so I respect that.
Overall great game with a crazy amount of content for such a short dev time. Well done 💚