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(+1)

Fun concept. I ran into a few bugs in the main menu while in browser mode, and there were a few invisible walls. I also could not really find the end goal, maybe some visible checkpoints or guiding arrows could help the player to understand where to go. Overall i had fun trying it out.

Would like to know what issues you had for future reference. The end is not really telegraphed, but there just should be a wall and the timer should stop. Mav just couldn't think of what would make sense for the checkpoints other than the sound and the text about passing it.