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Alright, first of all, i gave you 5 stars in every category, you guys are way too cracked at gamedev, seriously what the hell

Now for feedback:

- The art, music, movement, effects are awesome. The game is already very strong without the curses, those just make the game original and more fun. I'm impressed with enemy variety and number of curses.

- The game is hard. Big difficulty spike on level 6 due to absence of walls. I don't mind hard games, i like them, but this may scare jammers away, but i think you know this

- The recoil on the gun is very strong. Maybe making it so that only the first shot recoils you if you shoot in quick succession would be nice (idk if this would work)

- Making me able to hold RMB to swing on a cooldown with the sword instead of spam clicking all the time would be good. Same thing for the gun with LMB.

- Very minor y sorting issues with the tiles. I have the exact same problem with my game, y sorting is such a pain in godot

- nerf bats please i hate them

I can see this game going viral on those coolmathgames-like sites. Great job guys. You cooked.

(1 edit)

Does he know that bats used to be 25% faster ;)
I was glad i got the y sorting to be as clean as it was because it was so janky for 90% of development lol!

Thank you very much for your feedback!