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(+1)

Fun idea and very nice art
I do think the difficulty should get adjusted because it can be very hard to get a run going, 500$ is very rough for the first week
There are also super expensive items that can appear that you simply can't buy which can feel frustrating (though I do understand that you need to make the player aware of them so that's its own issue)
I think with additional balancing and mechanics this could be really fun!

(+1)

Thank you for the feedback and playing! We agree for sure! Balancing came up pretty late for us in development unfortunately and we would have liked to do more iterations there. Hopefully we can if we decide to build this out!