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A member registered 32 days ago · View creator page →

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Replay feature was fun, I like that a lot!

Very nice pixel art style! Pretty reabable which is important here

Like the style, pencil drawing is satisfying to use!

Much appreciated, congrats as well!

Very simple game, but effective. I found this charming!

This is a very impressive idea, I really love the concept of looping your actions. It made me feel pretty smart. It's also very interesting how looping works with RNG effects. Very very cool!

I really enjoyed the flourishes in this game. The shot was satisfying to hit and have my coins keep bouncing, the little animation when your coins are tallied. Really nice work!

Pretty fun, I like the touch of throwing your crew overboard! I'm trying to do a crewless run 

I like the 2 axis of control here. Very simple to understand, but also challenging!

Some really tight level design! I had a legitimate ah ha moment on the 3rd level with making the bridge. You really taught the mechanics well!

Thank you for playing! We had goats in charge of the music and art!

Thank you for the feedback and playing! We agree for sure! Balancing came up pretty late for us in development unfortunately and we would have liked to do more iterations there. Hopefully we can if we decide to build this out!

That's gratifying to hear! Thank you for playing!

Thank you for playing!

Thanks for the feedback! We agree :) if we continue working on this we definitely will or maybe have the item highlight where it will drop! Thanks for playing!

Charming game, I really liked the artwork. Would like to see this expand with more conditions!

Cool game, I liked the narration. I wonder if the choices alone without the numbers were enough and we could tell from that information alone how our score and stress levels would be affected?

I liked the art style a lot. I would love to see more roguelike power ups here!

Really charming game, you squeezed a lot out of a simple premise!

The presentation on this game is off the charts. The art style and the way your guy talks to other guys and the camera focuses like in 3D mario games is super polished. I'm blown away that this is a solo dev.

Really polished game and I liked that the action never stopped even during the buying phase. Super well done!

Very cool! Art style reminded me a lot of baba is you! I really liked how you tutorialized the time travel aspect with your levels especially the first one where you get a clone!

Our team actually played your game from last year when we were trying to get a sense of what we could do. Happy to see this evolution! I really did play a few runs and had fun!

This is a unique take! I think a lot of games in the jam would do countdowns in UI but you had me counting down the time irl. Very cool and a great art style!

Very cute and cozy and a great fitting art style. Such a specific idea too, I think a lot of us can remember doing this in a car ride

Really nice execution. Specifically like that reloading your gun isn't a thing and it's determined by if your stunned or not. I also like that the traditional ammo counter is just the timer you have remaining. Well done!

Art work is nice! I like the fade out if you miss the button press to the main menu and back again if you press the in game button!

Creative idea and good use of the theme! I didn't think a calculator puzzler would be enjoyable but I liked trying to get as high of a number as I could before the count down!

The torch dragging felt really responsive and fun, nice work!

Peak game. You guys took the art style from last year and made a really run auto battler with your style. Congrats!

This is just really smart, rolling dice as a stand-in for pushing a rock perpetually is a great idea.

I like the puzzle design a lot. Clever use of the theme as resource is steps you can take that count down. I like how the bombs and the stars can interact with that and give you back that resource in interesting ways.

This art style is very charming! I think this captures a really clear vision well. You have a day to produce your city and a day to defend it. Nice use of the theme!

I think it's hard to see in bot matches which is a shame, but I really like the mechanic of playing chicken with multiple bidders to get an item. Very nice use of the theme!

Loved the art style, really reminded me of those DOS text adventures so you nailed that spirit!

Nice work! Kind of reminds me of doing Among Us like tasks on a timer! Some feedback is maybe you can merge the E and space keys and have one key for interaction and doing the task!

Puzzle box platformer??? Very cool idea, strong game design!

Thank you for the feedback!

Love the art style! Very fun, I could see this as a like a wario ware micro game kind of thing! Want to see more games for sure!

Thank you!