It was fun to figure out the controls to each minigame. The visuals and audio work really well too. I think the "dodge" and "don't move" minigames should have a longer delay at the start so that there's a fair time to react to them.
Thanks for the feedback :) If there is time we will increase the delays after the jam is over - though I fear changing the "dodge" code. Out of all of the minigames it gave us the most headaches and the code got real messy. To be honest – I am amazed it worked in the end :D