Really fun, fiixing some bugs (sometimes dashed when throwing grenade) and some small bits of polish (cd indicator, some movement polish, player isn't blocked by grenades) is the main thing to improve. One idea is that you could make the grenade part of the movement kit by making it not hurt you and letting you trigger it early with pressing the button again. I kept trying to boost myself around the map with the nade but it was tricky to get right and hurt me more than it helped. Procedural generation worked well and I never encountered any issues with it. Great work!