Thank you so much for all the compliments. Thank you for your patience with all of the technical issues the game has ToT
It’s touching to hear that our story have resonated with you. Just for clarification, there are many kinds of “countdowns” of the battery: the countdown screen after every guest, and the hidden “cost” of each guests’ dialogues. We plan to expand the story further, and the “KPI”, like you said, is a sterile but necessary part for the plot.
Some “correct” decisions do not seem to cost more on the surface, but when you adds up the decreases, they does cost more to make. Thank you so much for the recommendations.
As the artist , main writer and ambience sound mixer of this project, your comment definitely made my day.