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Awesome game! Really clever puzzles with easy to undestand main mechanic. Good aesthetic, I love that you went for CMYK pallete, simple yet great. My favourite level is the one with out of bounds arrow, great idea to "taunt" the player and make him think outside of the box (while writing this, I thought to myself it is literally outside of the box :D maybe the level should be named that way if you decide to name the levels). The last level on the other hand, while still great had pretty simple solution but felt like you have to use first try to see what's going on and fail to know what to do next, or maybe that's just how I played.
Really there is nothing bad I could say about the game in it's state considering it's a jam game.
I personally really like your design, although this game is the only sample. Looking forward to play more from you, maybe in the next jam :)
And like I said in comments of my game, I really love to see different takes on simmilar ideas!