Really cool twist on Tetris! Turns into more of a strategy/resource management game
It was a lil confusing at first that the next piece would immediately overload/jam your machine. I played a few rounds where I tried to maximize my pile and then died.
The presentation is fantastic: Love the art and theming.
If you were to flesh this out, maybe add some kind of minimum quota mechanic or other source of pressure, since eventually it felt like the optimal strategy was just to pack it to ~60% or so. Didn't feel like there was much incentive to risk packing the press tighter.
But this has a lot of potential, one of my fave games in the jam so far!