Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I like the idea of having the game take control away from you for some time and having to make sure you don't get killed by enemies in that time! I like that the emphasis was on moving a lot more than just shooting everything since there's not a ton of time to do both. I think if you sped up time during those segments it might stop some players from getting frustrated. Good job!

Thanks for the feedback!