As a fellow backrooms submission, well done, your version feels more like an old school Windows/Doom game capturing a completely different liminal experience than the one I had been creating.
I was genuinely scared when playing your game because even though I made a horror game I am terrible with having the sense of “what’s next”, or “where is he”. I was anticipating the monster so much that I just kept dashing praying he wouldn’t catch up to me.
I am not sure if it was intentional but the clocks being collected in the distance creeped me out. As if he is announcing, “I’m going to get you”, when I paused and I kept hearing it I got chills. Very well done.