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Enjoyed it had a fair few goes! Nice and simple but interesting. The match that is thrown can land right on an ice cube so ending your run.

Thanks for playing! Yeah the match landing on a icecube is a problem I didn't know how to solve within the timeframe.  I get the new_match target position 0.2s before the current_match is burned out and the throw is 0.7s, so it's 0.9 seconds where you can't control the match. Maybe I could give the new match a target "shadow" so the player can sort of start controlling where it lands while the match is in the air.