very good liminal space feel you created here! the prompt for input could appear sooner in my opinion and maybe more of them. it felt more of a interactable movie than a game (but keep the cinematic pls thats great!) definitely created a cool vibe here. great work!
Viewing post in Still Time. jam comments
Thank you for playing and for leaving honest feedback! I’m really glad you resonated with the overall vibe as that was the main goal. It certainly lacks in interactivity and is something I tried hard to get right. Ultimately, a combination of obvious time restraints, as well as the overall narrative leaning against it in many ways (which is a hard sell, especially in a game jam!), made it a tricky balance to strike between exaggerating the stillness and the mundane, and gameplay stings that served a narrative/thematic purpose.