Thank you for sharing your experience. I really appreciate you taking the time to write such a detailed reply.
I think there might be a small misunderstanding though — I wasn't saying my current art style is inconsistent or that I dislike my own work. I actually agree that having a consistent style is important, and I'm happy with the direction I'm taking.
What I was trying to discuss is a broader problem many indie developers face when using external assets: even when individual assets look good, combining different pieces into one game world can still be challenging. (And recently, I've also noticed that even assets from the same creator can sometimes have cohesion issues as the collection grows.)
Your story actually shows another side of this problem — creating a cohesive game world can require a lot of time, money, and difficult decisions, especially for solo developers.
This is exactly the problem I'm interested in exploring. Instead of creating isolated assets, I'm trying to explore whether building a consistent asset ecosystem could help indie developers create cohesive game worlds more easily.
I'm sorry to hear about what happened with your studio. Thank you for sharing your experience, and I hope your future projects go better.