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Cool take on the theme. The gameplay felt a little slow though, every action takes quite a while and every room doing the long zoom out animation to show changed paths could have been sped up a bit. Fun overall though! Oh and the bug with the boss is clearly just an intended feature to add to the countdown theme of course, since you have to get there fast on the web build :)

Feel free to rate my game too if you get the chance!

Ha that's a fair point. Yeah the transitions had more going on at first and I didn't end up adjusting the timers. Lessons learned for sure. Thanks a ton!