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TBlockGames

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A member registered May 01, 2020 · View creator page →

Creator of

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Thank you so much!!

That was super fun. I'd play the heck out of this on mobile on a train. I especially thought the level select was clever.

The J in Jam stands for jank ;)

Appreciate it!

Thank you! I for sure should've spent more time tuning. Lesson learned for the next one!

Appreciate it. I think I learned a good lesson about where time is best spent during jams on this one.

thank you so much for playing and commenting!

Hey that was a lot of fun. I thought it was cool you added the game data options too. 

Really exceptional game you've made here! Had a great time playing.

Oh this was a good time. I'd play a more fleshed out version of this for sure. Great work!

That was so much fun! The voice acting was really good and a lot of the lines had me chuckling (Word Play nod ;)) Great submission!

Visuals and mechanic are great! I'd play this on my mobile on my commute.

Great work. Simple yet executed very well!

Ha that's a fair point. Yeah the transitions had more going on at first and I didn't end up adjusting the timers. Lessons learned for sure. Thanks a ton!

That was a lot of fun. I liked that you made the player put the ball in the hole instead of passing the checkered flag equaling a win. Made my movements feel way more intentional.

Very fun and addicting game with tons of polish. I had a blast playing this!

bro the horse took me out. That was really funy.

Remarkable work for 96 hours. Congratualtions to the whole team!

the first time playing... the opening scene made me cry laughing! Great game!

Fun game! It can get pretty hectic when most of the floor is missing. Great work!

Wow this game has charm written all over it. I think it made me feel something extra at the end of the jam as like a celebrration of the last 96 hours. Super fun game and I'm in love with the art style. Kudos!

this is a really cool mechanic. Really made me sit down and think (although a felt stumped pretty quickly). Awesome submission!

Totally agree with you there. A lot of those decisions were a product of my fragile state and animation management lol. Thank you so much for playing and for the feedback!

Definitely! I probably spent more time than I should have on making it look the way I saw it in my head, and more on mechanics/variety. I appreciate the kind words!

Starting to realize I should have put a reticle and mouse aiming 😉. Thank you so much for playing!

Really neat mechanic. Love a good spin on player movement.

Great submission. The music was so eerie!

I didn't have any frame issues on the web version. Neat concept. Hope you had fun making it!

Very charming game. Reminds me of WarioWare. Thank you for making this!

Thanks a ton! I for sure got way too caught up with things that weren't exactly mechanics/variety and wish I would have. So glad you enjoyed!

I thought this was a super fun concept. Diving was so atmosphereic. I could chill down there for hours. Great work!

super fun mechanic! reminds me of portal but even more brain busting!

Love a good speedrunning game. I really like the character design! Super memorable, great work.

Thanks for playing!

Thank you so much! Hats off for completing the accidental hard mode! 

Super fun concept executed fantastically during this jam. I'd play a much longer version of this. I think I got a little lucky with upgrades making the time a little irrelevant, but it was cool barraging the whole screen with arrows :)

Hey I really enjoyed your game. I liked the pressure having the timer and the move counter brought to the table. Played all the levels and thought you have a really great concept here. Cheers!

What a charming game. This was a ton of fun! The giraffe got me good.

Great game! I've never really played a sokoban game, but I thought the mechanics on display here were super fun and intuitive. Hope you had fun making it!

Thanks! Definitely had a lot more to do here but 48 hours goes fast :)

Great game! Player controlled super well!