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TylerGregory

87
Posts
1
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A member registered May 01, 2020 · View creator page →

Creator of

Recent community posts

Really neat mechanic. Love a good spin on player movement.

Great submission. The music was so eerie!

I didn't have any frame issues on the web version. Neat concept. Hope you had fun making it!

Very charming game. Reminds me of WarioWare. Thank you for making this!

Thanks a ton! I for sure got way too caught up with things that weren't exactly mechanics/variety and wish I would have. So glad you enjoyed!

I thought this was a super fun concept. Diving was so atmosphereic. I could chill down there for hours. Great work!

super fun mechanic! reminds me of portal but even more brain busting!

Love a good speedrunning game. I really like the character design! Super memorable, great work.

Thanks for playing!

Thank you so much! Hats off for completing the accidental hard mode! 

Super fun concept executed fantastically during this jam. I'd play a much longer version of this. I think I got a little lucky with upgrades making the time a little irrelevant, but it was cool barraging the whole screen with arrows :)

Hey I really enjoyed your game. I liked the pressure having the timer and the move counter brought to the table. Played all the levels and thought you have a really great concept here. Cheers!

What a charming game. This was a ton of fun! The giraffe got me good.

Great game! I've never really played a sokoban game, but I thought the mechanics on display here were super fun and intuitive. Hope you had fun making it!

Thanks! Definitely had a lot more to do here but 48 hours goes fast :)

Great game! Player controlled super well!

Thanks for playing!


Totally. There’s so much more I wanted to do but 2 days goes fast!

I'm at least going to put some extra time into it to work on my balance/tuning skills. Thank you so much for playing, glad you enjoyed!

Thank you! I'm thinking about putting some extra time into it to work on some of the feedback I've recieved. Glad you enjoyed!

I had fun with this. Good, simple idea executed very well. Great job!

Great execution on the puzzles. I enjoyed going thru the levels. Great job!

I found the bug preventing the game over and fixed it (at least for the web build). Pesky null reference. Thanks again!

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Yeah something in the web build prevented the game over screen after filling that meter... lol. And yes definitely wanted to balance and tune more. Thank you so much for playing and for the constructive feedback. I appreciate it!

Totally agree. All the comments have been great about giving me ideas on where I should focus in future jams. Balance and tuning lol. Thank you so much, I'm happy you enjoyed it!

Thank you!!

Thank you so much. I'm glad you enjoyed!

Thank you so much for playing. I'm glad you enjoyed!

Thank you very much!

I appreciate it! Thanks for playing!

Thank you so much!

Great job on this. Seeing the big guy at his desk really sold the scale of everything.

This was very well executed. I also really appreciated the speed slider in the menu. All around great submission!

I thought this a really fun spin on the match 3 genre. I really enjoyed playing and could see this as a really engaging full release with a few more mechanics and variety. Excellent work!

Definitely makes you think a little different than how you'd approach other shooters. I enjoyed this concept. Great job!

You executed this very well. Loved the idea and I had a lot of fun playing!

Definitely left the xp mechanic feeling like I should've made it feel more fair. I'm so glad you enjoyed it though. Thank you so much for playing!

Thank you so much for the kind words!

I appreciate it!! I had so much fun with this and have got so much great feedback on how to improve. Thank you!

Thank you so much. And of course, I make it a point to play and rate every game from people who comment.

Totally agree. Thank you for your feedback. I'm liking that there's a general theme in the comments that're letting me know I need to address balancing much earlier than I did here. Honestly all my systems got wrapped up pretty late so the balance of upgrades and wave size/time was thrown together hastily. Again thank you so much!