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I braced myself for the worst when I saw that your game was so topical. It's a hot-button issue, especially where I live and it can be easy to mishandle something that's so big and tragic. 

I didn't hate this though.

Your game is really simple, but it manages to do something a lot of other games don't manage; you captured an experience. People running around, not taking precautions, getting infected, and trying to keep things as under control as possible while you try to run the timer out with everyone still alive. You can always add style and panache later, but being able to capture a perspective and present it in a way that others can relate to is a core design thing, you can't add that later as easily, and I feel like you nailed that bit. Good work, my guy.