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(+1)

I like the art for each of the characters and how they are all super distinct as a result. The story felt like it had a lot to dig into.

The step counter mechanic felt too restrictive. I'm not very good with memory games, and having my progress reset constantly discouraged me from trying to finish the game. I assume there's some fun timing puzzles with the body being moved and similar, which could have been fun.

(+1)

Tysm! Sadly we didn't have any time to test, and only once the game released we noticed the DESPERATE need of a board of progress to track down what you've done in past runs. We are planning to make a post jam that includes it, since when you finish the steps you always feel that sensation of "oh i'm back to the start now", not really realizing your progress in each run, or having a way to plan your next one.

(+1)

yeah, we only really noticed that when testing and it was already too late for the  jam. we're planning to add a progression tracking mechanic for a post-jam release tho, so that even if the run resets you can still see the clues you've gathered across runs!