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Kishiroh

31
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A member registered Jun 14, 2021 · View creator page →

Creator of

Recent community posts

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Thank you! Yes, we're planning to make sure it works better in a post-jam version of the game, as we noticed most problems only after the deadline. 

Thank you! We're working on it!

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Tysm! We noticed that too, steps felt just like a limit, since you really don't understand what you've exactly accomplished each run. The game is mostly about planning your next route, and only after seeing friends play it we noticed the need of somewhere to check your clues and plan your next run. There was a narrative reason, but the time was really crunching us and we only noticed afterwards that in fact: it wasn't in the game.

Tysm! Sadly we didn't have any time to test, and only once the game released we noticed the DESPERATE need of a board of progress to track down what you've done in past runs. We are planning to make a post jam that includes it, since when you finish the steps you always feel that sensation of "oh i'm back to the start now", not really realizing your progress in each run, or having a way to plan your next one.

mani menu

I liked it! Maybe the difficulty should have ramped up sooner? 

Chanperter softlocks you! be careful!! We didn't pick it up in time ):

Really cute game! Enjoyed it, the concept is overall cool!

the count was surely going down to some break core music: nice,

i cannot count ):

Fun stuff! Though I found myself lost more than anything with the changing map, but i think that's a skill issue xD

7 minutes are a bit too much! But I liked it overall! Was silly

7 minutes are a bit too much! But I liked it overall! Was silly

Overall cute! Wished it was more frenetic with more challanging minigames, but besides that it was pretty fun!

simple but fun! Would play around with stage hazards, or things to slow you down or speed you up!

Could be cool if you moved a lil faster! Sadly i got softlocked as I used up all the snow at one point and couldn't progress... overall fun!

i hate you. i rated 5 star in everything

For being a rhythm game, having the enemies shot off beat when I dodge was annoying. Concept was cool, power ups didn't seem to work (the reload one). Overall pretty fun tho. The bird has too much hp :p

Puzzles are cool, and the mechanics were also interesting, sadly there are not many levels but hey, still a game jam! Pretty enjoyable overall.

really cool! reminded me of wario ware, duh, and the art was really silly, humor was on point. Maybe it should have been a bit quicker? 
Really enjoyed it tho! Short but sweet!

Really creative but the countdown mechanic was a bit lacking. Kudos for making a rhythm game in a jam, it's not easy. It was overall really fun, my pb was 2260, not much but I think it's alright. Only thing that maybe is uncertain, is that when I take damage once, I feel like I have to take damage afterwards.

really cool! Reminds me of like classic minesweeper with a twist even though it's not close to minesweeper. Would play the heck out of this if it was on my phone 

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we made the first scene the credits because we wanted to show off external assets (we forgot to hide it)

The blue cube constatly went right when I didn't press anything. Looked cool, but this couldn't let me go past level 2.

Sadly, that's a frequent bug, that we will try and fix in the post-jam version, if there ever will be one. Thank you for the nice words tho!

Really good mechanic! Hoping of seeing more of this, wouldn't mind some more "pieces".

so that's what aliens do in their free time

i am so confused but i love it.

Fun and quick game. Nothing to say about it.

Fun game. For a trial and error game this feels too punishing tho, the death animation is too long and going back to the start feels a bit too... harsh? Also waiting for stamina isn't the most fun thing ever, maybe giving max stamina on entring a new level could fix that. The game was fine tho! Good job

Really fun game! It has some intresting mechanics that could be forged better tho. Did not find that many bugs. Simple, but good.