Great and well-polished game. The music and visuals were great, moving around feels especially fluid. I like the interpretation of the theme.
Like some other comments mentioned, I think the rate at which ice is given out felt a bit too high since it felt like you always were making up more time than was being loss, it's quite tricky to create the sense of urgency while making the game not impossible since it's quite simple in design; you're either gaining or losing time each round. Maybe you could add an additional mechanic which allows for greater skill expression that lets you control if you're gaining or losing time (doesn't have to be a completely game-changing thing, could just be more intentionally placed ice cubes that require precise movements and planning for example).
Otherwise, the game executes its concept really well and the music makes it even better. It was also funny getting the fridge to ask for 5 sprinkles in a row by chance, like do sprinkles even belong in the fridge lol?