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(+1)

Really underrated game in terms of the jam, i can easily see how this could be expanded upon whilst still being entirely complete as it is, this guy knows ball.

Also I think it'd be neat if you could choose which dice to target rather than damaging the highest dice to allow the player to risk wasting their high roll to play lower dice to refresh stuff, or proc lower value special dice.

Thank you for playing! I definitely want to put more sauce in it.
I see your point with the dice thing... I don't know! I could go either way. I think it might add a bit too much decision complexity, and I think it leads to more moments of despair as it is now, but as a strategy gamer the idea of more options is of course appealing