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City of woods - Coffee shop - Devlog 01

A topic by brickbones created 7 days ago Views: 65 Replies: 3
Viewing posts 1 to 3

Hi! I started this game 3 months ago and this is my second game, but first horror game. I want to start sharing weekly updates to get feedback and implement any ideas or improvements. For now, I want to get feedback on the look of the game, movement, lighting, objects. I'm not looking for perfection, just want to have fun creating it and make sure people enjoy it when is published.

The game is about this guy moving from the city to the woods, and starting his own cozy coffee shop.

Here's a 40 second clip of how the game starts. I will create an intro with more context before the player spawns here.

(+1)

I think you've done quite a nice job with what can be seen here. I was actually listening to some ambient rain while watching your clip, and when I turned it off, it felt a bit like something was missing from the ambience, like a tonal cue was missing. The sfx are quite nice though, I think you've matched those quite well to the point where they compliment each other. 

Looking forward to seeing where this goes.

Thank you! After the first customer gets a coffee it starts raining and it will stay like that for the rest of the game. I will record another video showing that part. I think the sound of rain is nice.

Added the rain trigger (indoor and outdoor) and a simple broom mechanic to clean.

  • The rain triggers after the first customer is served.
    • It takes 30 seconds  to change the skybox and the particles to trigger. Is 30 seconds too long?
    • It will stay raining for the remainder of the game.
  • Broom takes 5 seconds to clean. The player will have to hold the right click and press G to drop.