Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I'm a big fan of escape room style games. This mechanic fits that theme really great. The texts on the wall are a nice addition and helpful too as it helps the player get to understand the mechanics of the game. The puzzle where I had to climb back up the stairs had me bumped for a bit. Every time I tried to climb it the stair disappeared beneath me. I did manage to finish the game though. Well done.

Thanks for the support! Yeah, the Red Keycard puzzle seems to be the most difficult so far. I think it's because, like you said, after you get all the stairs in one place you have to ALSO make sure they don't disappear from under you. If we remake this, those concepts will definitely be introduced one at a time. I'm glad you liked it overall!

(+1)

Getting the stairs in place was a problem that I was already comfortable with solving. It is the same trick I used to get the pieces of text on the walls together. Though it took me a while to realize that was what I needed to do. Getting up the stairs was easy once I realized that the problem wasn't that I looked away while climbing the stairs. Climbing stairs like that makes absolutely no sense in real life, so it required some out of the box thinking, which is why it's my favorite puzzle.

One thing I missed was a run key. I tried using ctrl for that, but that was a mistake. Ctrl+w is a browser hotkey for closing your window. Though having tighter and shorter corridors as someone else mentioned, might be a better solution.