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The concept of having two phases is really good, it reminds me of Robocraft. Being able to put each piece where you want is awesome. However, the game is currently really punishing, as it's hard to control where you go and what parts you can gather, and you can quickly go through multiple rounds without progressing at all.

Still, the art is also quite cute, and the sound effects work. Congratulations !

Thanks for playing, we appreciate the feedback!

It's intentionally difficult to control your ship in the early gameplay, and as you unlock more parts, options open up. It definitely requires some creativity though! A bit more explanation/intention in the map design would be our next focus if we continue developing for sure. Feel free to checkout the description for the game, it has some example designs on how to achieve movement in 2 ways and how they could potentially be improved.