Nice game, good job :) I didn't know if I was losing or winning though, since it said game over and bravo at the same time. I loved the setting, with the newspapers intro and them coming in informing you how you're doing, that's very original. Idk if i missed anything, but I didn't have to balance the heat at all, just put some wood and the lanterns started glowing. Maybe I didn't and thats why I got the game over? I have no idea. The game looks cohesive, even though it's made of assets, which I know is a challenge. It has a very nice atmosphere, I really felt like I was in charge of lighting up the whole city, even though the game is just 2 rooms. Congrats on finishing the jam!
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Thanks for the nice feedback and for spending the time to play and rate.
It's my bad; I've used the game over menu scene for both winning and losing conditions but forgot to update the menu title when winning ... If you get a Bravo, that means you won even though the title on the dialogue window says Game Over :(
I've also just realised that I've pushed out a version with reduced gameplay as I was testing one of the winning / loosing conditions and forgot to reset it back before publishing. It's not a breaking bug, but it makes the game very short; that's why you had the impression you didn't need to do much.
You can check the status of the system by going into the chair room and sitting on the chair; that brings up the dashboard where it says how many lanterns you have, how many are lit, what the town mood is, and where you can order more wood.