Hi I just played your game and it was really cool! Here's mine if you'd want to try: https://itch.io/jam/gwueble-jam-2026/rate/4832589
(please make sure to read the description before playing though :p)
rattatuii
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I loved the setting and the atmosphere, running out of light works great with a horror game. I managed to finish it after a while, although there were a lot of times where maybe the anomalies were a bit too subtle but I guess it's the point :p Also maybe you should consider adding some sort of fog in the upper area because sometimes I could see things spawning from afar, which defeated the point.
The game looks amazing and has a fun gameplay loop, congrats!
Hi, I just rated your game, it was pretty fun! I would really appreciate it if you'd try mine: https://itch.io/jam/gwueble-jam-2026/rate/4832589
(please read the description though, the game can be a bit complicated without it)
Cool game! I really liked how each difficulty brought a new mechanic, making the game more interesting. I would actually see this more like a rhythm game, since you always want to press e or space when you have enough stamina, so you have to get into a certain rhythm. I love the undertale setting, although napstablook was a bit annoying every time someone overtook me. I think the only gripes I had have already been adressed by everyone else.
The art is really really pretty, I had quite a bit of fun, even when it got hard. Good job! :))
Hi, I got 20400 on medium, pretty fun!
Here's my game if you would want to try: https://itch.io/jam/gwueble-jam-2026/rate/4832589
(Due to the lack of time, I had to make a tutorial in the description)
Hi, very cool game, very cool cats! Here's mine: https://itch.io/jam/gwueble-jam-2026/rate/4832589
(Please make sure to read the description, since there's close to no tutorial) :((
I absolutely loved it, very enjoyable and great looking, I loved the vibe and the story, really set itself apart from the other games. The movement is very clean, however idk about losing health/light when dashing into walls, slows the gameplay too much in my opinion. (if that was the point thats great then!)
Overall great game, I had a genuinely great time playing through it.
Hi, I loved your game! Here's mine: https://itch.io/jam/gwueble-jam-2026/rate/4832589
(The proper tutorial is unfortunately only in the description)
At the moment it was a bit too hard for me, but i'm sure I'll come back to it. I love the art, it's the prettiest game I have played here yet. I liked the movement, very clean, even though it took a while to get used to. Maybe disable the screen distortion during the tutorial, im so ass that at first i couldnt read the text because i was overheating. Also the fish are really frustrating, I think their hitboxes are bigger than their sprites and it feels awful when it doesnt touch you and you die anyway. The sound design is really nice, walking and grappling felt very responsive, the music is a bop. Overall an amazing job, especially on the art side :))
just rated, here's mine
https://itch.io/jam/gwueble-jam-2026/rate/4832589
(just read the description, i did a shit job at explaining anything in game)
Nice game, good job :) I didn't know if I was losing or winning though, since it said game over and bravo at the same time. I loved the setting, with the newspapers intro and them coming in informing you how you're doing, that's very original. Idk if i missed anything, but I didn't have to balance the heat at all, just put some wood and the lanterns started glowing. Maybe I didn't and thats why I got the game over? I have no idea. The game looks cohesive, even though it's made of assets, which I know is a challenge. It has a very nice atmosphere, I really felt like I was in charge of lighting up the whole city, even though the game is just 2 rooms. Congrats on finishing the jam!
I really liked, it, nice clean movement with a cool interesting mechanic. I got to level 5 without realising that not moving reduces temp though :p Maybe consider looking into coyote time since a lot of the time i felt like i jumped at the right time only to fall off a platform. (or maybe its just skill isue :pp) Also maybe its a nitpick but the grass texture hurt my eyes a bit. Very challenging, good level design, i see big speedrun potential, even found a few skips, good job on your first gamejam!!
Thanks! I ran out of time before writing in the tutorial, but I put a crude one in the description if maybe you didn't see it. I know it's hard to understand, lesson learned, I'll for sure focus on making my next game more readable. Also congrats on your first gamejam! It certainly was stressful haha
Thanks for playing! I'm sorry for not making the game more readable, as I said to others I put off the tutorial too much and sadly I ran out of time. If you want to give it a second try, you refuel the furnace by holding the lid, not pressing it. The boxes contain a bunch of the products and you must first unload them on the shelf thats to the right of the counter, customers only accept products, not boxes.
Thanks again for the kind words and feedback :))
Thank you so much for playing it! I learned the hard way that making the player understand the game is very very hard, so i'm glad at least someone figured it out :) I wanted to add scaling difficulty but the balancing would take too much time, especially since I joined about halfway through, so I just kept it as it was. Thanks for the feedback :))
Hi i would love for someone to try mine :))) https://itch.io/jam/gwueble-jam-2026/rate/4832589
