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(+1)

this game is very cute & the music is nice. it would be nice if there was a way to check what the enemy is capable of doing. the timing-based spell selection is a nice physical skill addition, though it would've been awesome if you went more into this feature, e.g. making it so the enemy can speed up the timer, having a spell to slow it down, or a spell that quintuples your damage but also speeds up the timer, a status effect that deals you damage if you land on an even timer, etc. Right now it's a simple turn-based combat game with a little selection gimmick, but it has a lot of potential to be an amazing game

(+1)

Hi thanks for the feedback, if you hover over the skills you can see what they are capable of. Some of the things you listed already exist in the game.

The Warrior has a skill that empowers the damage for everyone for one turn. The Mage has a skill that increases his next spell by 300% The Second Enemy eats one of the numbers which prevents you from using specific spells The Third Enemy Casts reflect and Speeds up the countdown timer so it goes really fast.

I appreciate the review and sorry that these were not obvious for you when playing but a lot of what you mentioned are already in the game. Thanks for playing though I appreciate it :)