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The concept is really cool but I think it wasn't executed the best, I feel like sometimes I would get swarmed by mosquitoes not because of poor weapon management but because of unlucky timing where I had the wrong gun at the wrong time which made me lose a lot of health. I still did really like the concept and with some changes it could be great, so good job!

I have to agree, it did take me multiple runs and having the right weapon at the right time to complete the game, we were thinking of having a time-based system then making the player choose the weapon they need at the moment but didn't have enough time to implement this! Despite that, I hope you enjoyed the game, and I thank you for your detailed feedback! <3