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That was a wild experience and also a lot of nostalgia. It took me two tries to figure out enough of the unconventional UI but I didn’t mind it much. I think I would personally have enjoyed it even more without the time count-down (though I understand why it was important for the theme). There was a lot of stuff in there, but with the silliness of this type of game I always want more, more give me more unique things to discover!

Play-through:

Thanks for playing, really appreciate you taking the time to record a playthrough! It was great fun to watch. I actually agree about the timer, I wish I had figured out a smarter way to incorporate the theme mechanically, but I hoped having the rewinder would offset that a bit. We definitely had plenty of other interactions  and secrets planned, hopefully we'll find the time to get them in post-jam!

The rewind helped a lot and it was a funny thing! Maybe the timer could have been tied to the actions I took rather than actual clock time, like I think it is now.