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(+1)

I’m not sure what I’m meant to be doing here. I think I’m just meant to be putting the red disks into the red box and putting the green disks into the green box? Anyway, there’s definitely a strong vibe of this being a somewhat desolate spacecraft (could use some ambient audio to seal the deal). Not sure what the deal with the server room is, I was able to plug one end of a cable into the table, no idea what the second half is meant to plug into.

Anyway, I do appreciate the ambition with this entry - but, overall, I’m just confused more than anything else.

(also, word of advice - I’d suggest binding crouch to ‘c’ in addition to ‘ctrl’, because ctrl+w closes current tab on web)

You're supposed to connect the servers together. They have their personalities and preferences, so you have to find their pair (ship them). The quality of the connection will influence the server happiness and sometimes stability.

There's a limit on how many green/red disk's can be at a time, so you have to either ship them or destroy them, by physically moving the box, to the industrial room, and putting it into one of the machines.

The quality of disks depends on the happiness and stability of servers. If server is unable to deploy disk, it's stability will worsen, if it falls below 0% the server will explode. 

You can connect server to the pedestal to see its data - name, personality, description, connected servers, etc.

Yeah I'm aware that ctr+w closes the page, but you can just open the game in full screen. Also I might have copied player script from one of my other games, so there's sliding, wall sliding etc. lol (when moving crouch)

(btw. just throw the cable at the server to connect it. If the cable sticks, then its connected, and the light on the cable plug changes color)

Whiteconnected to terminal
Greenboth plugs connected to terminal
Orange one plug connected
Redno plug connected

I see.

Thanks for the explanation - I’ve given the game another go - managed to get some ships, but the game just freezes after a few servers blow up, so I haven’t managed to get very far xd

(anyway, fwiw - ctrl+w still forcibly closes the tab even in fullscreen, it is inevitable with web builds (and running windows games via proton is a pain in the backside))