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Mratnek

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A member registered Dec 11, 2022 · View creator page →

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You can try the desktop version then

I tried to optimize the loading, by first loading a map, displaying every object, and shader for couple of frames (thats the stall at 20%), then loading the main map (80%), and the player automatically looking around to make sure all shaders are loaded (100%). Also the game purposely stalls at 67% :). Even after all of this i do still feel lags during gameplay, that's probably web limitations - you can download the desktop version, it performs better.

If the mouse isn't captured it will recapture after pausing so you just need to pause and un-pause ("esc" or "p").

There is already an objective, just the main goal is missing and some other features.

As for the objective, you need to ship servers together, judge whether disk should be destroyed or shipped. For more details refer to my reply to 11BelowStudio comment.

Added :)

You're supposed to connect the servers together. They have their personalities and preferences, so you have to find their pair (ship them). The quality of the connection will influence the server happiness and sometimes stability.

There's a limit on how many green/red disk's can be at a time, so you have to either ship them or destroy them, by physically moving the box, to the industrial room, and putting it into one of the machines.

The quality of disks depends on the happiness and stability of servers. If server is unable to deploy disk, it's stability will worsen, if it falls below 0% the server will explode. 

You can connect server to the pedestal to see its data - name, personality, description, connected servers, etc.

Yeah I'm aware that ctr+w closes the page, but you can just open the game in full screen. Also I might have copied player script from one of my other games, so there's sliding, wall sliding etc. lol (when moving crouch)

(btw. just throw the cable at the server to connect it. If the cable sticks, then its connected, and the light on the cable plug changes color)

Whiteconnected to terminal
Greenboth plugs connected to terminal
Orange one plug connected
Redno plug connected

Added desktop build :)

Have you tried pausing the game?

(1 edit)

If your mouse isn't captured just pause and un-pause the game ["esc"/"p"] to lock the mouse.

(1 edit)

Now it loads faster then before :)