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Really enjoyed this one! The arena setting immediately pulled me in, and the opening cutscene with the voice-acted announcer did a fantastic job onboarding the player. "A confused player is a boring player." I think the game really lives up to that.

I also liked how every ability is tied to its own countdown while the player's only direct control is movement. It's a simple idea that creates surprisingly engaging gameplay, and honestly, it's really impressive for a game jam project.

The only thing that caught me off guard at first was the upgrade system. It took me a little while to figure out how it worked, but once it clicked, it made sense.

I may have fallen off the arena a few more times than I'd like to admit 😂, but I still managed to make it to Round 3 and had a great time. The whole arena-show presentation, combined with the announcer and the plot twist at the end, gives the game a lot of personality.

I can definitely see the potential for this to grow into a really fun arena survival game.

Great work, and best of luck in the jam! 🎉

Thank you so much!!! I definitely appreciate the feedback. I am glad you liked the game and yea I could have explained some of the systems a little better, but I will consider that next time.