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Like an another commenter said, I found that that if you parry almost when you can, it becomes doable (even though it stays hard because there's so much on the screen).

Don't worry about my game, I really wanted to make a Web version but there were major bugs so I ended up not doing so. I should have made a Mac build too.

(+1)

Oh I finally did it!! thanks, I can't believe someone just showed me how to beat my own game ;)