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(+1)

great game foundations. the core gameplay loop is fun but here is how you could have improved the games by adding small things : decrease the time from 90s to 60s for a more dynamic gameplay loop, maybe with small upgrades each run ; adding simple movement mechanics, like rolling to catch fleeing chickens ; I really liked the fact that carrying several chickens at once makes you drop one of them in the way, so its high risk high reward.

(1 edit) (+1)

Thanks for the input and kind feedback😁, I might build a bit on the prototype post-jam. I missed that the the jam was this weekend so I had a few other things to attend to so time was not a plentiful commodity this time🤗

(+1)

I understand ! feel free to experiment on it as much as you want after the voting period ends :)