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SplitZeroSoft

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A member registered Jun 01, 2022 · View creator page →

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(1 edit)

Thank for the nice feedback and I'm glad you enjoyed the game😁

Thanks for the nice feedback, I was a bit pressed on time so I didn't have time to fine tune things sadly. I'm going to work on the prototyp post-jam and take the feedback into the process.🤗

Thanks for the nice feedback😁

(1 edit)

Thanks for the input and kind feedback😁, I might build a bit on the prototype post-jam. I missed that the the jam was this weekend so I had a few other things to attend to so time was not a plentiful commodity this time🤗

The first prototype of my mini-RTS Astropeel is released(finally), a light casual experience. It's still quite minimalistic visually but the core concept of the game is in place. There are some known snags(bugs), mainly in the collisions but please report any findings in the comments.

https://splitzerosoft.itch.io/astropeel


Glad you enjoyed it and thanks for the kind word, thank you!

The stop on expanding is a mechanism if you are too close to the edge so you don't get stuck in the wall, but if it happens in the middle of space that's a bug😅.

No worries! Yeah if I get around too it I'll try to finalize the original idea🤗

hi

It's game maker play installation, but you shouldn't need anything external(?).

Kind regards V

Glad that you liked it and thanks for the kind comment. My original idea was too put the egg in the center of a light maze with multiple spawns but I ran out of time so I stuck with the basic spawning from the basic prototyping. 

I got that the first time I installed it but then it worked the second time. I was in a bit of a hurry uploading and I didn't find what was wrong when I check the code, and it never came up in game maker when running it. I'm going to do some polish and fixing after the jam so thanks for posting the exact error code!