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(+2)

The upgrades are a bit slow going for my taste (going from 1 damage to 1.1 damage amazing lol) , you have to keep in mind people play jam games for a maximum of 5 minutes.
I persevered because I really liked the vibe. (also mouse sensitivity options for an FPS game THANK YOU). I can tell just how polished everything is.

Another important note: the font is toooo small and blurry, fancy serif fonts are unreadable enough but the text is getting cut off too. It makes it hard to see  the cost of the upgrades  (which should be waaaaay bigger and visible instead of the same color and blending with the description).

(+1)

Hey, thanks for checking the game out and your feedback! I do realize that it's a bit slow going. Originally, it was much faster, but I ended up changing the pacing to match a more typical incremental game. I have debated that decision afterwards hahaha. I do agree that the text can be hard to see sometimes. We did allow for scrolling/zooming in and out on the upgrade tree, but the controls were also in small text at the bottom of that page haha.
We are happy that you enjoyed it though!

I appreciate that! Thank you so much for the great feedback and for playing our game! I admit, balancing progression for the jam was difficult, and I agree with you, it takes too long to complete for a jam submission. Yes, fonts are too hard to read at times, I understand your frustration. Wish we had more time for polishing ui before the deadline!