Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I liked the creative triple meaning of countdown.  It was pretty fun to try to race through the level to get all the feathers.  The hitboxes were a bit annoying, as there were gaps I felt I should've fit through but couldn't, or enemies I thought would not hit me but did.  I don't really understand when your able to boost or for how long.  The writing had fun personality and I liked the count's character!

Thanks so much for all the detailed feedback! I'll be tweaking the hitboxes post-jam.

As for the boosting, it lasts for half a second, and the cooldown period is 1 second after that. There should probably be an indicator in the GUI. I'll add it after the jam period.