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(+1)

After a few false starts, this was excellent.  Loved the art, SFX and retro vibe... though I must admit to getting bored after passing 10,000.  Kept expecting some incrementing phases (vertical barriers, jumps, other road users, police chases?)

Thanks for playing :)


There definitely needs to be some more difficulty spiking. I like how you termed "incrementing phases" -- some extra variety would go a long way to keep the difficulty engaging after you figure out the bike behavior.