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Managing timings was interesting, escpecially when the levers appear, although it sometimes became too reperartive. The gauge is awesome, I fell like i myself speen it, maybe it's not supposed to be speen so fast but it definately fun. Also, maybe it's just my problem, but when in fullscreen I click the button sometimes taskbar shows up

I'll look into that taskbar issue because I have yet to see it myself. 

And if you don't mind clarifying a bit further, but what do you mean by reperartive?

By repetative i meant that after introducing of levers you eventually need to click the button over and over again till the day ends pretty many times. I understand that this is a point but perhaps some timing variations would make it way better.

(+1)

Ah I see you meant repetitive. Yeah I'll play around with it and see what I can do to make tasks given earlier in the week some more nuance during the day. Main inspirations for this game was Four Corners "Please, Don't Touch Anything" and "Paper's Please", so I'll take a deeper look into similar games to see what do to mix up rinse and repeat gameplay loops.