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(+3)

Surprised this doesn't have comments yet. This is a good game!
Cute characters. The first upgrade screen reminded me of Balatro for some reason. Top marks in the art and audio. I also liked how the color schemes changes each layer.

Only complaints are the balancing could be a little better and the easiness. It moves a little slow with all the pauses between rounds and the rounds are very short. The items you can buy- some seem a lot better than others.

Then again it's so brutal when you die in one shot.

The countdown timer for each level seems irrelevant. I never ran out of time.

More enemy variety, faster room travel, etc. This is a very solid foundation of a well designed rougelike twin stick shooter.

(+1)

Thanks for playing our game! We're really glad you liked it!

Wow! What a nice feedback! Yeah, balancing it has been a challenge in on itself, we tried to nerf some things to balance it but still wasn't enough. The more enemy variety is a sad one, we had plenty more enemies but it bugged and never spawned them lol! Also you can tell that our dev is a huge Balatro fan lmao, thank you once more for the valuable feedback!