The premise was very interesting and I really liked the artwork. The sense of urgency in the beginning was great since I had to figure out what to do while having the commander scream at you from the phone. However I think the 10 minute timer was too long and you can really take almost as long as you need translating the message.
Translating the message was fun but I would have liked to see additional outcomes based on how well you did. It would have been nice to have a failure state where you either misinterpret the message or run out of time and the commander gets trigger happy. I tried to see if there was a game over state by having the timer run out but the screen just turned black and I was still able to answer phone calls from the commander.
But don't get me wrong I still liked the game and it fit the theme of the jam!