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I love the idea of the "graves" becoming part of the solution. One small thing I really love is that whenever I die, the animation and transition into the countdown are the cherry on top. The artwork also reminds me of old-school puzzle games, and the audio is a really good choice too. However, I died so many times because the controls aren't very intuitive, though maybe that's intentional design.

Good game!

I definitely could’ve polished the controls more for sure, something to work on. But I’m really glad you enjoyed it! Tysm for playing <3