Great job! The atmosphere is really well done - it feels immersive while also being genuinely unsettling.
One small thing I noticed is that the answer to "How does your game fit the theme?" feels a bit underwhelming. Mentioning the ammo, hunger, and sanity countdowns makes it sound like a pretty standard survival shooter, so it doesn't really highlight what makes your game stand out or how it uniquely fits the theme.
Overall, the game feels polished, and I didn't run into any major bugs. I did get stuck in a couple of places, though. It's possible there was a way out that I missed or that required some tricky parkour, but I couldn't figure it out, so it interrupted the flow a bit.