Thanks so much for the kind and detailed feedback! I honestly think there wasn't enough time to add additional levels or mechanics; in an ideal world, we definitely would have added some more mechanical complexity towards the end! And great feedback re: skipping dialogue. Re: difficulty, we tend to skew our games on the easier side since there's a huge range of skill with people who play jam games; if we had more time, maybe adding difficulty levels would have helped! But ultimately we were focused on making a polished and intuitive project over adding a bunch of other features in. Thanks again! :)