Thanks so much!!
roman hyacinths
Creator of
Recent community posts
I really loved checking out this game! Like some other comments, I unfortunately ran into a few bugs and also found the game pretty unintuitive at first; while the art is really nice, I think a clearer UI and tutorial system might have been helpful. The mechanics also felt a little incomplete; I really liked the idea of the card trader shop you mentioned in another part of this comment section!
All of that said, it's really hard to scope and polish a game in such a short amount of time, and putting a game this ambitious out the door in four days as a solo developer is an incredibly impressive feat within itself. I'm very excited to see your work on future projects!
I really enjoyed my time with this one! Gameplay was relatively straightforward and enjoyable, although I found it a little hard to understand what the enemies were doing (in terms of their actions being telegraphed). It was infinitely satisfying to whack enemies off the edge (although the sound effect for that felt a little more comedic than maybe fit the overall vibe). Music was great. I also really enjoyed the artistic composition of the cover art and the main gameplay art, even if the details felt a little simple; it feels very atmospheric to have platform chained and suspended in the middle of the room. Great work, team!



















